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The MK2 Carbine is a lever-action marksman rifle featured in Call of Duty: Modern Warfare, Call of Duty: Mobile, Call of Duty: Modern Warfare II and Call of Duty: Modern Warfare III.
The FN SCAR-H Mk2 STD assault rifle is chambered in 7.62x51mm NATO calibre and is available with barrels of various lengths (13 or 16 ) . These barrels are interchangeable in less than 5 minutes. All FN SCAR-H variants are proposed with: semi-auto only or selective fire capabilities.
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Infinity Ward, Inc. is an American video game developer. They developed the video game Call of Duty, along with seven other installments in the Call of Duty series. Vince Zampella, Grant Collier, and Jason West established Infinity Ward in 2002 after working at 2024, Inc. previously.[1][2] All of the 22 original team members of Infinity Ward came from the team that had worked on Medal of Honor: Allied Assault while at 2024, Inc. Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company, before eventually fully acquiring them.[3] The studio's first game, World War II shooter Call of Duty, was released on the PC in 2003. The day after the game was released, Activision bought the rest of Infinity Ward, signing employees to long-term contracts. Infinity Ward went on to make Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, the Modern Warfare reboot, and its sequel.
Co-founder Collier left the company in early 2009 to join parent company Activision. In 2010, West and Zampella were fired by Activision for "breaches of contract and insubordination",[4][5] they soon founded a game studio called Respawn Entertainment. On May 3, 2014, Neversoft was merged into Infinity Ward.[6]
History [ edit ]
Infinity Ward was founded as an Activision division by Grant Collier, Jason West, and Vince Zampella in 2002.[7][3] The studio was formed by several members of 2024 Games, LLC., the studio that developed the successful Medal of Honor: Allied Assault for Electronic Arts (EA) in 2002. Dissatisfied with the current contract they had under EA, Collier, West, and Zampella engaged with Activision to help establish Infinity Ward, which became one of the primary studios within Activision for the competing Call of Duty series.[8] Initially, Activision provided Infinity Ward US$1.5 million for 30% stake in the company to start development on the first game Call of Duty, acquiring full ownership after the title was successfully launched in 2003.[9] During this period, the studio was about 25 employees including many who followed Collier, West, and Zampella from 2024. Activision allowed Infinity Ward a great deal of freedom in how it developed its titles.[9]
Shortly after this release, Microsoft contacted Activision to seek a Call of Duty title as a launch title for the upcoming Xbox 360 console.[9] Infinity Ward agreed to prepare Call of Duty 2 for release in the last quarter of 2005. Collier said the request would help them lose the stigma of being only a personal computer developer, and so to make sure the console version was on parity, they tripled their staff to about 75 employees.[9] Much of the focus of Infinity Ward's development was improving its game engine to include realistic special effects, such as smoke grenades to hinder sight, or bullets piercing through weak materials.[9] Call of Duty 2 was a major success, having an 85% attach rate to new Xbox 360 console sales, and selling 1.4 million units its first year.[9] At this point, Activision brought in Treyarch, one of their internal studios, to help develop additional Call of Duty games, with Infinity Ward spending the time and effort to improve the game's engine for one game, and Treyarch using the updated engine to create a new title.[9] Treyarch released the next sequel Call of Duty 3 while Infinity Ward itself developed Call of Duty 4: Modern Warfare, which instead of taking place during World War II, was set in a contemporary period with a fictional conflict between superpowers.[9] At the time of Modern Warfare's release, Infinity Ward had more than 100 employees.[9]
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Futebol Clube do Porto, MHIH, OM [2] (Portuguese pronunciation: [futɨˈβɔl ˈkluβɨ ðu ˈpoɾtu]), commonly known as FC Porto or simply Porto, is a Portuguese professional sports club based in Porto. It is best known for the professional football team playing in the Primeira Liga, the top flight of Portuguese football.
Founded on 28 September 1893,[a] Porto is one of the "Big Three" (Portuguese: Os Três Grandes) teams in Portugal – together with Lisbon-based rivals Benfica and Sporting CP, that have appeared in every season of the Primeira Liga since its establishment in 1934. They are nicknamed dragões (Dragons), for the mythical creature atop the club's crest, and Azuis e brancos (Blue-and-whites), for the shirt colours. Those colours are in stripes with blue shorts. The club supporters are called portistas. Since 2003, Porto have played their home matches at the Estádio do Dragão, which replaced the previous 51-year-old ground, the Estádio das Antas.
Porto are the second most decorated team in Portuguese football, with 84 major trophies.[6] Domestically, these comprise 30 Portuguese league titles (five of which won consecutively between 1994–95 and 1998–99, a Portuguese football record), 19 Taça de Portugal, 4 Campeonato de Portugal, 1 Taça da Liga and a record 23 Supertaça Cândido de Oliveira. Porto is one of two teams to have won the league title without defeats, in the 2010–11 and 2012–13 seasons.[7] In the former, Porto achieved the largest-ever difference of points between champion and runner-up in a three-points-per-win system (21 points), on their way to a second quadruple.
In international competitions, Porto is the most decorated Portuguese team, with seven trophies. They won the European Cup/UEFA Champions League in 1987 and 2004, the UEFA Cup/Europa League in 2003 and 2011, the UEFA Super Cup in 1987, and the Intercontinental Cup in 1987 and 2004. In addition, they were runners-up in the 1983–84 European Cup Winners' Cup, plus the 2003, 2004 and 2011 editions of the UEFA Super Cup. Porto is the only Portuguese club to have won the UEFA Cup/Europa League, the UEFA Super Cup, the Intercontinental Cup, and to have achieved a continental treble of domestic league, domestic cup and European titles (2002–03 and 2010–11). Porto have the third-most appearances in the UEFA Champions League group stage (23), behind Barcelona and Real Madrid (24). In UEFA, Porto ranks 9th in the all-time club ranking and also ranked 20th in the club coefficient rankings at the end of the 2024–23 season.[8]
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