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Call of Duty: Black Ops II is a 2012 first-person shooter video game developed by Treyarch and published by Activision. It was released for Microsoft Windows, PlayStation 3, and Xbox 360 on November 12, 2012, and for the Wii U on November 18 in North America and November 30 in PAL regions.[1][2][3][4][5] Black Ops II is the ninth game in the Call of Duty franchise of video games, a sequel to the 2010 game Call of Duty: Black Ops and the first Call of Duty game for the Wii U. A corresponding game for the PlayStation Vita, Call of Duty: Black Ops: Declassified, was developed by nStigate Games and also released on November 13.
The game's campaign follows up the story of Black Ops and is set in the late 1980s and 2025. In the 1980s, the player switches control between Alex Mason and Frank Woods, two of the protagonists from Black Ops, while in 2025, the player assumes control of Mason's son, David (codenamed "Section"). Both time periods involve the characters pursuing Raul Menendez, a Nicaraguan arms dealer and later terrorist, who is responsible for kidnapping David in the 80s and later sparking a Second Cold War in 2025. The campaign features non-linear gameplay and has multiple endings.[6] Locations featured in the game include Angola, Myanmar, Afghanistan, Nicaragua, Pakistan, the Cayman Islands, Panama, Yemen, the United States, and Haiti.
Development for the game began soon after the release of Black Ops, with Activision promising that the follow-up would bring "meaningful innovation" to the Call of Duty franchise. Black Ops II is the first game in the series to feature futuristic warfare technology and the first to present branching storylines driven by player choice as well as selecting weapons before starting story mode missions. It also offers a 3D display option. The game was officially revealed on May 1, 2012, following a set of leaked information released during the previous months.
Black Ops II received mostly positive reviews from critics, with praise for its gameplay, story, multiplayer, Zombies mode, and villain, but its Strike Force missions had a mixed reception. The game was a commercial success; within 24 hours of going on sale, the game grossed overR$500 million.[7] It had remained the largest entertainment launch of all time until September 2013, when Take-Two Interactive announced that Grand Theft Auto V had grossedR$800 million in its first day of release.[8] It went on to sell 7.5 million copies in the U.S. in November 2012, making it the highest-grossing game of the month.[9] A sequel, Call of Duty: Black Ops III, was released in 2024.[10] Call of Duty: Black Ops Cold War, set between Black Ops and Black Ops II, was released on November 13, 2024.[11][12]
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1. Call of Duty (2003) The franchise's first game was developed by Infinity Ward and published in 2003. This is the first of many entries in the series focused on World War II, following the steps of other household names like Medal of Honor.
A double six is a set of 12 lines in the 3-dimensional projective space, often written, the notation being due to Schlfli, as a matrix: and having the property that two lines among those 12 are secant if and only if they are not placed on the same line or column of the matrix.
In the game of dice, rolling double 2's is often called "Twos" or "Ducks," while rolling double 3's is sometimes called "Crabs." Double 4's are known as "Fours," double 5's as "Puppy Feet," and double 6's as "Boxcars" or "Midnight." These names can vary depending on regional or personal preferences.
The Galgo Espaol or Spanish greyhound is an ancient breed and a member of the sighthound family. Despite being called a greyhound , the Spanish Galgo is not closely related to the English/Irish Greyhound, the lineage of the two breeds being different.
Each year, approximately 60,000 Spanish galgos (hunting dogs) are abandoned or tortured to death in Spain, especially in the communities of Castile and Leon, Extremadura and Andalusia. Galgos are primarily used by hunters (galgueros) to hunt hares.
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Masters of Horror is an anthology television series created by director Mick Garris for the Showtime cable network.
Origin [ edit ]
In 2002, director Mick Garris invited some director friends to an informal dinner at a restaurant in Sherman Oaks, California. The original ten "masters" attending were John Carpenter, Larry Cohen, Don Coscarelli, Joe Dante, Guillermo del Toro, Stuart Gordon, Tobe Hooper, John Landis, Bill Malone, and Garris himself.
Subsequently, Garris organized regular dinners with the group and invited other horror and other genre directors to attend, including Dario Argento, Eli Roth, Wes Craven, David Cronenberg, Tim Sullivan, Rob Zombie, Bryan Singer, Fred Dekker, William Lustig, Lucky McKee, Ernest Dickerson, Katt Shea, Quentin Tarantino, Robert Rodriguez, James Gunn, Mary Lambert, Tom Holland, Peter Medak, Ti West, Lloyd Kaufman, and others. In 2005, Garris created and produced an original anthology television series of one-hour movies, written and directed by many of the "masters," which was originally broadcast in the U.S. on the Showtime cable network. In several international territories, the films were released theatrically.
The series debuted to excellent reviews in the U.S. on October 28, 2005, with the premiere episode "Incident On and Off a Mountain Road," co-written and directed by Don Coscarelli, based on the short story by Joe R. Lansdale. New episodes premiered every Friday at 10 p.m. EST throughout the series' two seasons. The show followed an anthology series format, with each episode featuring a one-hour film directed by a well-known horror film director. In 2009, Chiller began airing the show on their Sunday evening line-up of shows, and in 2010, Reelz Channel began airing episodes of Masters of Horror edited (despite keeping its TV-MA rating) and with commercials.[1]
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